Cafe world – Daily cooking bonus

October 25th, 2010

Everyday when you harvest your cooked food, many gift sending stuff’s will appear and this too. The Daily cooking bonus. I want to share with you guys the mystery items that we would get by playing cafe world everyday!

As the more days you play the bigger bonuses you get when you cook for the next day!

1) Day One

A coin bonus up to 4000 coins at lvl70-90

2) Day Two

A greater coin bonus than day one approximately 20% of the day one coin bonus

Continue reading Cafe world – Daily cooking bonus »

Cabal – Pet traning system [GUIDE]

October 23rd, 2010

There are 2 parts in this guide that i wan to share. Part 1–  6 tips to begin with and Part 2 –  8 steps for the guide.

Part 1

1) To get your pets train you have to go see the Core Alchemist ( NPC ) in any town. CLICK HIM

2) The maximum level a pet can reach is 10, and they will gain EXP every time you use a skill.

3) You cannot gain skill exp from dummy. You can gain additional EXP for your pets if you use Premium + Plus beads.

4)  For every level you will gain 1 skill slot. Every time you level you can have the option of filling that slot with a skill.

5 ) You will have to use Force Core Highest to train your pet with success rate of 100%. Slot is random.

6) When the pet is reached at its maximum level ( 10 ), it will change its appearance. ( Your pet looks cooler now )

Part 2

1. Training Pet

Insert animal, insert Force Core Highest. Success rate is 100%, and skill gained is randomized. Cost of learning new skills will increase as the pet level goes up, or so they say. One question though, is that there is an item called Action Kit, which hasn’t been implemented yet. Probably will be implemented later on. Skill addition is performed at the Core Alchemist NPC and costs alz determined by the level and a single Force Core Highest.

  • Levels 1~5 = 1,000,000 al
  • Levels 6~8 = 2,000,000 alz
  • Level 9 = 3,000,000 alz
  • Level 10 = 4,000,000 alz

2. Increasing Pet Level

You accumulate EXP for your pet by using skills. Items that give out skill EXP does not work with it (ie. Adepts). No one knows if certain skills give more EXP or not.

3. Pet Skills

4. Pet Naming

You can give your pet a name via Pet Naming Kit. Available at the Port Lux Grocer this card costs 150,000,000 alz. A renamed pet cannot be seen by the apposing nation on war channel/map they will only see the pet type name for example “Dire Boar” instead of your pets real name be it “Fluffy” or “Ralph”.

(example of pet with customized name, CanCan)

(pet rename card. try to guess what it does)

Continue reading Cabal – Pet traning system [GUIDE] »

Force Archer Basic Skills

October 11th, 2010

The founders of the Force Archer skills were greatly intrigued by distance and speed rather than space and power. They established the intensive long-range force attack skills for Force Archers, and created “Crystals”, an advanced version of a Wizard’s “Orb”, which specializes in controlling force more than intensifying it. This great invention which has resulted in creating another invention, “Astral Bow” which minimizes the risk of power decrease when using long-range force and improves force control and attack speed at the same time. Later, it served as a momentum for “Astral Weapons”, the embodiment of force.
Controlling Crystals requires a minimum of physical strength and agility.

Force Archers do not move around much compared to other classes due to their unique battle style, and they wear armor such as “Battle Suit Set” from the Pasture continent, which possesses better defense than light clothing armor.

Experienced Force Archers can perform quick long-range force attacks and if they achieve a master level in force control they can deliver a fatal blow to an enemy from a far distance with one shot dealing critical massive damage.

Recommended Item
Armour : Battle Set
Weapon : Crystal

Recommended Distribution of Abilities
Crystal : Strength 2, Intelligence 6, Dexterity 4

Recommended Skill Build

Magic Skill:

Continue reading Force Archer Basic Skills »